It’s been quite a while, but finally I can give you;
TC_Reference
This map works exactly like SA_Reference,
it’s purpose is to show how TC-maps are set up, and how cappoints and associated particleeffects work.
Features:
- two mainbases including Calliope defense turrets and BaseAMS
- two cappoints with SingleMechBay and BASpawnBunker
- one central cappoint with Repairbay and VTOL-Pad including BASpawns in Tower
- flashing particles on each cappoint which change color depending on the team in posession of the point (Red = Clan, Blue = IS)
- Flowgraph controling cappoint-particles
- BaseDetails and basic texturing
-Forbidden Area
There will be no TSA_Reference as that would only be TC_Reference without cappoints.
On that note, it should be possible to laod TC_Reference with TSA/ToS gamerules, the TC_Reference.xml is set up to support those gamemodes as well.
There will be a SA_SpecialEffectsReference as I have time to put it together. It will feature the FGs used to control random ToD and the Volcano on SA_Jungle and the Fireworks FG used on all official SA-maps.
I hope this map will be as helpful as SA_Reference, if there’s anything you would like to be added to one of the existing Reference-maps, go to the forum topic and make your suggestions.
Have Fun making maps, and keep up the good work you guys have done so far!
Note: The zip-file isn’t suited to be used with the autodownloader since the map is not supposed to be played on servers. Same as for SA_Reference…